{"id":97,"date":"2016-03-10T07:27:04","date_gmt":"2016-03-10T07:27:04","guid":{"rendered":"http:\/\/www.rainknight.com\/?page_id=97"},"modified":"2025-04-03T05:18:13","modified_gmt":"2025-04-03T05:18:13","slug":"games","status":"publish","type":"page","link":"http:\/\/art.rainknight.net\/?page_id=97","title":{"rendered":"Games"},"content":{"rendered":"<p><strong>2017-2025 &#8211; Grumble [currently in development]<\/strong><br \/>\n&#8211; 2D Character Animation<br \/>\n&#8211; Promotional Art<\/p>\n<p><strong>2017 &#8211; On My Way (PC\/Android\/iOS) [released 2017]<\/strong><br \/>\n&#8211; Art Director<br \/>\n&#8211; Background colors<\/p>\n<p><strong>2014-2017 &#8211; RPG Arcade [unreleased]<\/strong><br \/>\n&#8211; Art Director<br \/>\n&#8211; Concept Artist (Player Characters\/Enemies)<\/p>\n<p><strong>2014 &#8211; Queen of Space (iOS\/Android\/Windows Phone) [released 2014]<\/strong><br \/>\n&#8211; Art Director<br \/>\n&#8211; Miscellaneous Art<\/p>\n<p><strong>2014 &#8211; We Love Cake (PC) [unreleased prototype]<\/strong><br \/>\n&#8211; Concept Artist<\/p>\n<p><strong>2013 &#8211; Adorable Crisis (iOS\/Android) [unreleased prototype]<\/strong><br \/>\n&#8211; Concept Artist<\/p>\n<p><strong>2013 &#8211; The &#8220;A&#8221; Game (PC\/iOS\/Android) [released 2013]<br \/>\n<\/strong> &#8211; Art Director<br \/>\n&#8211; Designed character customization system<br \/>\n&#8211; 3D Character Models\/Textures<br \/>\n&#8211; 3D Character Animation<\/p>\n<p><strong>2009-2013 &#8211; Orion&#8217;s Odyssey (Nintendo DS) [released 2013]<\/strong><br \/>\n&#8211; Art Director (managed team of 10 artists)<br \/>\n&#8211; Ran a series of training exercises to prep team for working with pixel art<br \/>\n&#8211; Created art pipeline<br \/>\n&#8211; Pattern Block puzzle design<br \/>\n&#8211; Animator for Orion, Ryan, Mermaid, and Dr. Watt<br \/>\n&#8211; Touch-up animation for various other characters<br \/>\n&#8211; Challenge Mode designer<br \/>\n&#8211; Box art illustration<br \/>\n&#8211; DSiWare\/Nintendo eShop assets<br \/>\n&#8211; Promotional art<br \/>\n&#8211; Art assets for Kickstarter campaign<br \/>\n&#8211; Designed promotional items (3D printed Orion figure, keychains, pins, art prints, etc.)<br \/>\n&#8211; Designed album art for digital soundtrack<\/p>\n<p><strong>2008-2009 &#8211; Hands On! Tangrams (Nntendo DS) [released 2009]<\/strong><br \/>\n&#8211; Art Director (managed team of ~8 artists)<br \/>\n&#8211; Interface Art<br \/>\n&#8211; Level Art (Levels 1 &amp; 10, Collaborated on Level 6)<br \/>\n&#8211; Box art illustration (2nd print)<br \/>\n&#8211; Formatted box art, manual, cartridge art for print version<br \/>\n&#8211; DSiWare\/Nintendo eShop assets for 2013 digital re-release<br \/>\n&#8211; Designed album art for digital soundtrack<\/p>\n<p><strong>2008 &#8211; We Love Cake (PC\/DS) [unreleased prototype]<\/strong><br \/>\n&#8211; 3D Player models (modeling\/texturing\/rigging)<br \/>\n&#8211; Player character animations<\/p>\n<p><strong>2007 &#8211; Energy Crisis (PC) [Unreleased prototype]<\/strong><br \/>\n&#8211; Background art<br \/>\n&#8211; 2D Character art\/animation<\/p>\n<p><strong>2006 &#8211; Post Mortem Combat (PC) [Student Game]<br \/>\n<\/strong>&#8211; Concept Artist<br \/>\n&#8211; 3D Models\/Textures for Player Character\/Enemy\/Weapons<br \/>\n&#8211; Box art illustration<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>2017-2025 &#8211; Grumble [currently in development] &#8211; 2D Character Animation &#8211; Promotional Art 2017 &#8211; On My Way (PC\/Android\/iOS) [released 2017] &#8211; Art Director &#8211; Background colors 2014-2017 &#8211; RPG Arcade [unreleased] &#8211; Art Director &#8211; Concept Artist (Player Characters\/Enemies) 2014 &#8211; Queen of Space (iOS\/Android\/Windows Phone) [released 2014] &#8211; Art Director &#8211; Miscellaneous Art [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-97","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/pages\/97","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/art.rainknight.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=97"}],"version-history":[{"count":10,"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/pages\/97\/revisions"}],"predecessor-version":[{"id":139,"href":"http:\/\/art.rainknight.net\/index.php?rest_route=\/wp\/v2\/pages\/97\/revisions\/139"}],"wp:attachment":[{"href":"http:\/\/art.rainknight.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=97"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}